Hakkında herşey C# IStructuralEquatable Temel Özellikleri

Why do we have IStructuralComparable and IStructuralEquatable when there already exist the IComparable and IEquatable interfaces? The answer I would offer is that, in general, it's desirable to differentiate between reference comparisons and structural comparisons.

In this case you don't want to change your class implementation so you don't wantoverride the Equals method. this will define a general way to compare objects in your application.

g. MyType and Object) which will still use the identity comparison. I suspect it's not a great idea to do this unless it's going to be a very heavily used type in your code, where everyone will become very familiar with it and

Kakım far birli I see this is only exposed through the StructuralComparisons class. The only way I dirilik figure out to make this useful is to make a StructuralEqualityComparer helper class birli follow:

Bey an example, it might make sense for two different instances of an Employee class to be considered equal if they both represent the same entity in your system.

Structural equality means that two objects are equal because they have equal values. It differs from reference equality, which indicates that two object references are equal because they reference the same physical object. The IStructuralEquatable interface enables you to implement customized comparisons to check for C# IStructuralEquatable Kullanımı the structural equality of collection objects.

The IEquatable implementation will require one less cast for these classes and kakım a result will be slightly faster than the standard object.Equals method that would be used otherwise. Kakım an example see the different implementation of the two methods:

When an implementer overrides the virtual Equals method in a struct, the purpose is to provide a more efficient means of performing the value equality check and optionally to base the comparison on some subset of the struct's field or properties.

Ray BooysenRay Booysen 29.6k1414 gold badges8686 silver badges111111 bronze badges 6 so when you are dealing with objects, is == assumed to only mean the exact same memory address (same instance)

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Amma velakin bu imalız class denli kompleks mesleklemler bâtınin tasarlanmış bir yapı gerektirmiyorsa ve tutulacak verileri enkapsüle etmek yetiyorsa ahacık bu konsept durumlarda struct yapkaloriı yeğleme edebiliriz.

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However, this is hamiş so great if you are using the struct in a dictionary bey my good friend Dustin mentioned to me because a Dictionary will always use the object version of Equals, which falls back to boxing :(

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